I am a PhD student focusing on how people live with chronic conditions and the role that technology plays in their lives.
My research interests include:
Franziska Tachtler is a PhD student and project assistant at HCI group. She is investigating how technologies can be used to deliver (and, if needed, re-interpret) existing evidence-based strategies around resilience and positive coping strategies for unaccompanied migrant youth. As part of the PhD project, she collaborates with the Medical University Vienna and the Anna Freud Centre in London.
Franziska studied Interaction Design (MSc) at the Malmö University (SE). Besides, she holds a bachelor degree in Fine Arts and Multimedia with a Minor in Media Informatics (LMU Munich, DE). Franziska worked as a visiting lecturer in Interface Design at LMU Munich and as a graphic and interface designer for several companies. As a European volunteer, she got involved in an organization supporting young adults to overcome and prevent crises caused by, for instance, unemployment, family issues, or mental illness.
Her interests are research through design, user experience design, tangible interfaces, participatory design and interactive art.
Johanna is a second year PhD Student at the Vienna University of Technology in the Human Centered Visualisation group, where she focuses on the development of design recommendations for effective visualisation. She wrote her Masters thesis on guidelines for the design of traffic management centres, a project conducted in cooperation with the FTW (Vienna Telecommunications Research Center).
She is currently examining visual analytics systems for sensemaking to develop design recommendations based on empirical evidence in her role as a project assistant in VALCRI. This is an R&D project funded by the European Commission to develop an integrated software support system for police forces across partner countries.
Julia is a product designer, MA and specialises in social design, social interaction and conceptual work. She graduated from the University of Applied Sciences Dresden in Germany.
Prior to joining OutsideTheBox, she was a social and product designer at morethanshelters in Berlin and Hamburg, a soc...
Katta has a background in Cultural Studies and Computer Science from Bauhaus-Universität Weimar. Before joining Social Play Technologies, Katta was also part of the successful OutsideTheBox project in which the research team co-designed technologies with individual autistic children. Katta's PhD ce...
Laura Scheepmaker is a PhD student and project assistant. She has studied Creative Technology (BSc) and Industrial Design Engineering (MSc) at the University of Twente (Netherlands). She has joined the Social Play Technologies project in 2017 in which smart objects are co-designed with autistic chil...
Audio Games (Games with no visuals), Games, Haptic Interfaces, Interaction Interfaces, Sound, Sound Models, Tangible Interfaces, Virtual Reality
Argentinierstraße 8, 2. Stock A-1040 Vienna, Austria
Sprechstunde: Mi 10:00–12:00
Matthias works as a PhD student at the Austrian Institute of Technology (AIT). His research contributes greatly to the project "Persuasive Urban Mobility", a research collaboration of AIT and the Changing Places group at Massachusetts Institute of Technology (MIT) Media Lab.
Matthias' thesis examines the use of ICT to promote sustainable urban transportation. He develops and evaluates strategies and technologies that encourage and empower citizens to cycle in urban environments. A particular focus herein is the technology-supported development of urban cycling competencies.
Naemi Luckner works at the Vienna University of Technology with a focus on game design, e-learning and sharing technologies. She has contributed work to various projects in these fields, such as ‘Aurora’, an e-learning project with the aim of letting students take responsibility of their own learning process; ‘Give&Take’, a project about creating a platform for skill and knowledge exchange within a neighbourhood; 'Lebensnetz', a game to help overcome cognitive decline through a mix of playful activities; or 'Mirror' a project developing an interface for physical therapists to use in their practice and games to motivate patients to repeat their physiotherapeutic exercises.
Naemi Luckner is also a game designer, has worked on the game 'Hueshift' with the independent game studio All Civilized Planets and has participated in Global Game Jams, which resulted in the games ‘Massive Machines Like The Sun’ and 'Stag Runner'.
Petr Slovák holds a bachelor's degree in Psychology/Sociology in addition to bachelor's and master's degree in Computer Science. He started his PhD at IGW in 2011 and is funded by the DOC Fellowship from Austrian Academy of Sciences.
His research focuses on support for teaching of social and emotional skills in educational and therapeutical settings, with a sequence of recent publications furthering this research agenda (TOCHI, CHI, 2x CSCW) in the last 2 years. Drawing on his multidisciplinary background, Petr has experience with designing and conducting both qualitative as well as quantitative studies, and enjoys combining them to take advantage of the different types of questions they help answering.
As part of his PhD project, Petr has built collaborations with researchers from Microsoft Research Seattle (US), Cornell University (US), University College London, University of Nottingham (UK), Newcastle University (UK), Philips Research (NL), and Committee for Children (US).