Günter Wallner is senior scientist at the University of Applied Arts Vienna and project assistant at the TU Vienna. His research interests lie in the fields of HCI, Information Visualization, Data Analytics, and Games. His current research focuses on analysis and visualization of game telemetry dat...
Johanna is a second year PhD Student at the Vienna University of Technology in the Human Centered Visualisation group, where she focuses on the development of design recommendations for effective visualisation. She wrote her Masters thesis on guidelines for the design of traffic management centres, a project conducted in cooperation with the FTW (Vienna Telecommunications Research Center).
She is currently examining visual analytics systems for sensemaking to develop design recommendations based on empirical evidence in her role as a project assistant in VALCRI. This is an R&D project funded by the European Commission to develop an integrated software support system for police forces across partner countries.
Julia is a product designer, MA and specialises in social design, social interaction and conceptual work. She graduated from the University of Applied Sciences Dresden in Germany.
Prior to joining OutsideTheBox, she was a social and product designer at morethanshelters in Berlin and Hamburg, a soc...
Katharina studied first Media Culture (B.A.) and then Media Systems (B.Sc.) as well as Computer Science and Media (M.Sc.) at the Bauhaus-Universität Weimar. Her master's thesis focused on the actual effects of novel technologies on gameplay experiences compared to their simple suggestion. During he...
Katharina Werner is project assistant at the HCI group and concentrates her research on the involvement of older people in design and evaluation processes of assistive technologies. She gained vast experience in this area working in a number of national and international research projects. These projects are mainly in the field of Active and (Ambient) Assisted Living (e.g. Give&Take, Softcare, LLM, KSERA and eHoome). Her expertise’s are within the areas of user experience, participatory design methods, human computer and human robot interaction especially in the field of AAL.
Naemi Luckner works at the Vienna University of Technology with a focus on game design, e-learning and sharing technologies. She has contributed work to various projects in these fields, such as ‘Aurora’, an e-learning project with the aim of letting students take responsibility of their own learning process; ‘Give&Take’, a project about creating a platform for skill and knowledge exchange within a neighbourhood; 'Lebensnetz', a game to help overcome cognitive decline through a mix of playful activities; or 'Mirror' a project developing an interface for physical therapists to use in their practice and games to motivate patients to repeat their physiotherapeutic exercises.
Naemi Luckner is also a game designer, has worked on the game 'Hueshift' with the independent game studio All Civilized Planets and has participated in Global Game Jams, which resulted in the games ‘Massive Machines Like The Sun’ and 'Stag Runner'.
Oliver Hödl holds a PhD awarded by the Vienna University of Technology. Currently, he works as a multi-disciplinary researcher and artist with an interest in Human-Computer Interaction, interactive and collaborative music making and multimedia art. He is affiliated as research fellow at the researc...
I have been active in many national and EU-funded R&D projects in the area of rehabilitation engineering as a research assistant at the Vienna University of Technology. I concentrated on assistive devices for the disabled and old, electronics and informatics to help disabled persons. During the last years the focus of my work shifted to assistive robotics and smart assistive environments for the elderly (AAL).
My research interests include:
Paul has studied communication engineering at Vienna Univ. of Technology and holds a Dipl.-Ing. degree. Since 1993 Paul has been working in national and EU-funded R&D projects in the area of rehabilitation engineering, assistive technology and Ambient Assisted Living (AAL).